Focus on Childhood and
Young Adult Cancers
After a day of treatment and conversations with doctors, a child may relish writing about his favorite hero or a place she likes to visit.
by Nancy Morgan, MA
Children with cancer often must forego their favorite activities to meet the demands of doctor appointments and treatment. A lot of the fun of being a kid is put on hold, and that can produce strong feelings that need to be addressed. Expressive writing – recording thoughts and feelings about cancer or other personal issues – can be an accessible and inexpensive emotional outlet for children.
Re-Mission 2, a collection of free online games launched by HopeLab, harnesses the power and appeal of casual games to help young people with cancer fight their disease. Combining research on the neuroscience of interactive video game play with the fun and accessibility of casual games. The new games apply insights from a brain-imaging study published in 2012 by HopeLab and Stanford University researchers showing that Re-Mission, a video game about killing cancer in the body, strongly activates brain circuits involved in positive motivation.
The National Comprehensive Cancer Network® (NCCN®) has published NCCN Guidelines for Patients®: Caring for Adolescents and Young Adults (AYA), a patient-friendly translation of the NCCN Clinical Guidelines focused on people diagnosed with cancer between the ages of 15 and 39.